Shin Megami Tensei II
So, I am a huge fan of the SMT franchise. From the oringal saga (SMTI to Nocturne), to most of the spinoffs (Digital Devil Saga, Devil Summoner, Persona), something about mixing the occult, mythology, and Japanese settings (Taisho 20 to modern to post-apocalyptic) into mostly press-turn based RPG games is pretty sweet. So when a very cool game translation and hacking group released the original SMT games from SNES, I was all over it. The first one was simple enough. It took a while to get used to the first person view, looking at gray walls most of the time. But the gameplay was awesome. Recruit or destroy demons, making your way through the last remnants of Tokyo to find out if the two main antagonist groups (Gaian or Messian) will reign supreme. You could choose which side to join, or stay the neutral path (which meant more battles and boss fights).
Seriously, welcome to Hell, have fun!
Will you like this game? Yes! Or maybe no...hee hee...
I'm a pretty big fan of Disney. I grew up on the movies and still go to Disneyland every year. So when I heard there was going to be an RPG based off the countless Disney icons, and it was being made by Square-Enix no less, I was pretty psyched. I got the game, and for some reason, I never really wanted to play it. It lay wrapped on my video game shelf for a long time, until this year in fact. After playing the Enix classic Dragon Quest 8, I was still in RPG-playing mode. KH was there, so I figured why not?
Well let me tell you. This game starts off slow. You have a dream sequence, fight your shadow, then spend a bunch of time leveling up slowly on the Destiny Islands. The characters are okay. I still don't know why Sora has Shaquille O'Neal sized shoes, though. It's fun seeing the Square characters in the various Disney worlds. But by the time I beat the Deep Jungle level, the simplicity of the gameplay and the repeating mundane tasks just got boring. Beating up Cloud and the Cerberus was fun. The Alice In Wonderland level was great. But the "worlds" are basically very small, room-like dungeons with hidden areas. And if you want to get all of the item chests, you spend alot of time frustrating yourself with the awkward camera angles and crappy jump button.
You bored? Yeah, me too..
So will I ever finish Kindom Hearts? I want to say maybe, well...probably, damn...I really want to like the game. The story is pretty interesting, and the multitude of characters from the Final Fantasy and Disney realms in awesome. I want to get around to playing KH2 and the pseudo-sequel on the Gameboy Advance. But the gameplay issues and just plain boringness of the combat is keeping me from doing so. Maybe someone will convince me otherwise, but until then, this case is going to collect dust.
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